Chamber Bind setups Guide — Valorant 2022

Gamers Exploits
4 min readAug 3, 2022

Welcome to our Valorant Chamber Bind setups Guide. Here we will discuss how to play agent on Bind with a bind chamber setup. It is the newest addition to the Valorant Protocol, and his teleportation abilities and other useful gadgets are taking over the current in-game meta.

Also, Read: Dragon Blade Roblox Guide 2022

Valorant Chamber Bind setups Guide — How to play agent on Bind

Bind is one of the first maps released after the introduction of Valorant on June 2, 2021, and it has quickly become a favorite of many gamers. The map’s teleporters open up a lot of possibilities and take a unique approach to each of the sites, making Bind a fun place to visit. Chamber has a variety of powers that he can use to benefit himself and his team in a proactive manner. Sentinels in Valorant are noted for their defense skills in any squad that they are a part of. Chamber, on the other hand, takes a different strategy than the other Sentinels in the game.

How to play Chamber on Valorants Bind?

The majority of Chamber’s capabilities are based on gunplay and pure mechanical aptitude. However, other games, such as ‘Rendezvous’ and ‘Trademark,’ necessitate extensive planning or scheming before launching an attack in a game like Valorant.

Chamber Bind setups — Site A

On Haven, A-site is arguably the more difficult bombsite to defend. The A-entryways site is rather tiny and simple to choke down with utilities, making it equally difficult for the Attacking team to enter. Retakes, on the other hand, can be particularly challenging because, in an ironic role reversal, the rotating Defenders must enter A-site through much narrower entryways. As the A-Site Defender, you’ll want to avoid this predicament, therefore here are several Chamber Setups on Haven that will impede or stop an Attacker rush via the A-site Entrance and A-Sewer.

First Trap and Teleport

Chamber Bind setups

Second Trap and Teleport Marker Placement

Chamber Bind setups
Chamber Bind setups

Haven B-site — B-Main & C-Garage Chamber Setups on Haven

The B-site Entrance from Mid Courtyard is the sole direct ingress into B-site. To boost their B- site attack, the Attacking squad can and will divide up between Mid Courtyard and C-Garage. A single Trademark trap along the B-site Entrance and another within the C- Garage should make it difficult for the Attacking team to gain further space around these spots.

First Trap and Teleport Marker Placement

Chamber Bind setups

Second Trap and Teleport Marker Placement

Chamber Bind setups

Haven C-site — C-Garage & C-site Entrance Chamber Setups on Haven

The Attacking team should split up between C-Long and C-Garage for C-site in order to secure both the C-site and the rotational lanes at C-Link and Defender Spawn. In this circumstance, fortifying C-Garage is very essential because it gives the Attackers access to C-Link and Defender Spawn, making rotations and retakes considerably more difficult for the Defending team.

First Trap and Teleport Marker Placement

Chamber Bind setups

Second Trap and Teleport Marker Placement

Chamber Bind setups

Marker Placement

Chamber can use his Rendezvous ability in two important locations: the vantage point just beside A Bath exit and on higher ground at the entrance to Lamps. Additionally, the agent’s Trademark ability can be used to slow down attackers by placing it on either end of the site entrance.

This concludes the Valorant Chamber Guide on How to play the agent on Bind.

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